A short film for children with nothing said out loud in it. Three friends find one gold coin under a vending machine, and each of them wants something different from it — a soda, a sweet, a fish biscuit. The machine takes the coin and, instead of choosing, grants all three at once. The street they were standing on turns into a sky made of snacks.
They come out of it with one prize between them: a single biscuit in a star tin. Then they notice a bear on the next island over who has a banana peel and nothing else. They give him the biscuit. That’s the turn the whole thing was built around, and it’s why the last shot has more in it than any of them asked for.
It was made ten frames at a time. One still image per scene first, locked for the same three characters, the same weathered red machine, the same warm late-afternoon light — then each still handed to a video model as its own first frame and animated into two to four seconds. Working that way means the still is where the film gets decided; by the time anything moves, the shot is already made.
The rule I kept coming back to was that with no dialogue, everything has to be readable from what you can see. If a viewer can’t tell that the bear has less just by looking at him, the ending doesn’t work. So the bear gets his own island, his own colour, and the one thing in frame that isn’t a treat.