Case Study — 2026

Sketch to Video

Eight graphite drawings, each one turned into a few seconds of film — the same moment made twice, once still and once moving.

  • Motion Design
  • Drawing
  • AI Art Direction

The drawing decides what the shot is. The film only has to agree with it.

Each of these started as a pencil drawing and ended as a few seconds of video. The drawing came first on purpose. It’s a slower way to work than writing a description, and it settles things a description can’t — where the light is, how much of the figure you actually see, which way the head is turned, what’s cropped out of frame.

By the time a drawing is finished, most of the decisions are already made. The film has less freedom than it looks like it has, and that’s the point. What I’m watching for afterwards isn’t whether the video is impressive; it’s whether it agrees with the drawing.

Kshyv and I made eight. He goes toward devotion and mythology, I go toward light and fire and elemental force, and we kept landing on the same kind of image anyway. None of the films resolve — each one runs a few seconds and stops right where it would have paid off. That part I did keep from the drawings, which don’t resolve either. A pencil sketch is always a thing caught partway.

The Pairs

Eight drawings, eight films.

Each card is the drawing. Press it and the film of the same scene plays.

  1. Enlightenment, Rough Cut

  2. Tenderness, Before You Check What's Under the Fur

  3. The Bow That Hasn't Landed Yet

  4. A Merge in Progress

  5. Three Minutes of Not Getting There

  6. Weather With a Career Plan

  7. Nobody, on Fire

  8. Good Mood, Bad Mood, Same Frame

01 / 8

Enlightenment, Rough Cut

Enlightenment is supposed to look a certain way — the glow, the stillness, the moment everything resolves. What's rarely shown is the instant right before it, when someone is just sitting there, waiting for whatever's about to happen to them.